Thursday, 6 February 2014

From Script to Screen: Trapeze Artist 1 Character Design

Went with the traditional leotard male performers wear whilst performing. I wanted to throw in a mix of training outfits (first two) and performance outfits (last four, which are more glamerous. Three more character design sets to post up after this~


  1. I like the two black patterns the most :) the blue and black one more.

  2. okay, Gemma - I've got a question for you: what's the difference between 'drawing a character' and 'designing one?' These are nice drawings, but are they 'character designs for an animated short?' I'm not being negative, I'm just wondering about the design universe of your story - is this 'photoreal' place necessarily? Discuss!

    For example: check this blog out for loads of examples of 'design' over 'drawing':

    1. I guess designing a character is making them unique and appealing, and taking a lot of different aspects into consideration like the style of the story, their purpose etc. Whereas "drawing a character" is just that, you're not really being that involved with the character and not giving it "life" through the design process.

      Regarding the design universe of my story being "photoreal", its probably not necessary to be honest. The trapeze artists are used in a flashback, which could use a more simplified type of art style to get the story across compared to the "present" that has more of an excuse to use a more photoreal design. It was probably more easier for me to get these designs down first in my usual art style before figuring out something more simpler.

  3. I agree with Lisa, definitely the blue and black combo :)