"In the Factory"
"Actions speak louder than words"
"Actions speak louder than words"
The first thing that came to mind for me was an indistinguishable type of environment. Factories have order, an unchanging routine. So if we were to go down this route, what type of narrative would we want to go with?
The few things I've thought of at this point are things like going against the system, breaking the cycle.
This is just the basis of the type of idea I have for the narrative so it needs a lot more research and development on my end. For now I wanted to show some examples of the type of idea I have in regards to both an indistinguishable environment and going against the system.
This animation has been a favourite of mine for a few years now with how it addressed the monotony of school and its unbreakable routine. I thought it was a good example for my idea with its indistinguishable characters and breaking the cycle.
Another example of breaking the cycle and going against the system. She mentally beats her job which is centred around this statue, and literally beats it by finally walking away from it.
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