With the final design I've incorporated all the machinery I designed by layering them to give a sense of depth. As the idea for this platform game is for iOS, I felt that the vector style was more suitable.
Background with interactive platform:
At the start of this project I was looking into sci-fi labs for the environment, but as the character design was forming I've realised from its colour scheme which I became quite fond of, it would be more suitable in a steampunk-esque environment instead.