Thursday, 29 January 2015

Adaptation Part B: Style Research

In my previous Part B post I decided that I wanted to go with the Japanese style painting for my character. After speaking with Alan I went away to look at how this style had been adapted to CG if at all. The first thing I thought of was Capcom's "Okami". It captures the essence of the traditional Japanese painting style incredibly well and in my opinion translated well to CG.



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